Catalog Description
Introduces educators to some of the applications for technology in education, and familiarizes them with issues issues associated with technology use. Consisting of a series of readings, presentations, lab work, small group work, and independent exploration, this course is intended to develop and expand student's skills and knowledge of educational technology.
Course Outcomes
As a result of participating in this course, prospective teachers will be able to:
demonstrate the ability to operate Mac and Windows computer systems in order to successfully utilize software.
evaluate and use computers and related technologies to support the instructional process.
display an increased understanding of the variety of instructional programs available for classroom use, as well as appropriate methods for their utilization.
apply current instructional principles, research, and appropriate assessment practices to the use of computers and related technologies.
explore, evaluate, and use computer/technology-based materials , including applications, teacher utilities, educational software and associated documentation.
demonstrate knowledge of uses of computers for problem-solving, data collection, information management, communications, presentations, and decision making.
increase their ability to formally evaluate instructional software.
critically evaluate and utilize online sources or information.
demonstrate increased skill in the use of hypermedia applications, electronic searches, multimedia, telecommunications, and other recent innovations in educational technology to support instruction.
identify resources for staying current in applications of computing and related technologies in education.
demonstrate knowledge of equity, ethical, legal, and human issues of computing and technology use as they relate to society and model appropriate behaviors.
Topical Outline
1. Introduction to Educational Technologies
2. What's happening in the schools with Technology
3. Computer Hardware and its Use in the Classroom
4. Using Basic Software to Support Teaching and learning
5. Connecting With the outside World
6. Using Databases
7. Hypermedia Applications and their Use in the Classroom
8. Advanced Classroom Applications
9. Designing Computer Presentations
10. Designing Your own Web Page
11. Using and Evaluating Educational Software
12. Designing Computer Learning Environments in your Classroom